Edit: Update here!Starling Framework's spritesheets are described by the TextureAtlas XML files.Recently I have donated to the KenneyLand crowdfund and Kenney (www.kenney.nl) has sent me an asset p...
Why?
Unity3D's default GUI system has dynamic label width. This ensures that the input boxes start at the same position. It can results in problems in specific cases, though. The label will be crop...
Flash 11.2 came out and it has two very awesome features: right click events and mouse locking. So, I had to test it out. However, (as of this post) FlashDevelop (my preferred environment) doesn't ...
I have been using SVN for source control which works quite nicely to share commits with different people, but if I want to develop from two computers and not want to commit untested parts, it's not...